Configuring Astrum UE4 Client in UE4
Setting up Astrum UE4 Client
- It is recommended that the Astrum Client be put into the project's GameMode.
Open your new Unreal Engine Project.
If starting from a fresh project, create a new GameMode from GameModeBase Class, or open any pre-existing GameMode Class.
Add a "Astrum Client" component into the GameMode.

- The following step can differ depending on if your instance of Astrum Server is running locally or on a hosted cloud provider.
- Add the server hostname/IP address and port into the default "Server Address and Port" string variable.

NOTE: The default port for Astrum Server is 4321
Testing configuration
How do I test the configuration of my Astrum instance?
- Inside your GameMode, create a reference to the "AstrumClient".
- Then create a "Connect" node.
- (optional) Should you wish to test the connection to the Astrum Server, create a "Test Connection" node.

The following steps will result in a similar configuration of nodes to this.
Advanced Tips
Adding Custom Events
You may only register and use custom events if you have access to the AstrumServer/AstrumClient source code and can edit it.
- Use "Add Custom Astrum Event" node to register events created in the source code.
